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AutoCAD Training Course Contents:

Introduction to AutoCAD 2016
Starting AutoCAD
Understanding How Tools are Organized
Switching Workspaces
Adjusting Workspace Settings
Using the Application Menu
Using the Quick Access Toolbar
Using the InfoCenter Toolbar
Understanding Ribbon Fundamentals
Controlling the Display of the Ribbon
Changing the Location of the Ribbon
Working with Sticky Panels
Introducing the Drawing Aid Tools 
Introducing the Drawing Grid
Changing Screen Colors
Working with User Profiles
Controlling the Application Status Bar
Working Within the Drawing Window
Working with Multiple
Understanding Model and Layout Tabs
Understanding the Command Line
Understanding Dialog Box
Understanding Palette Fundamentals
Understanding Toolbar Fundamentals
Starting a New Drawing - Template Files
Setting the Default Template
Starting a New Drawing Using the Startup Wizard
Saving Drawings - SAVE and QSAVE
Saving Drawings - QSAVE and SAVEAS
Saving Drawings - Autosave Options
Saving Drawings - Backup Files
Saving Drawings - Release Version and Other Options
Opening Drawings - Partial Open and Read-Only
Using the Mouse - Fundamentals
Understanding Interface Components - In-Canvas
Viewport Controls
Understanding Interface Components - Navigation Bar 
Understanding Interface Components - UCS Icon
Understanding Interface Components - ViewCube
Understanding Interface Components - SteeringWheels
Understanding Interface Components - Pull-Down Menus 
Understanding Interface Components - 3D Mouse

Drawing  Basics
Drawing Lines - Command Line
Drawing Lines - Dynamic Input
Drawing Lines - Right-Click Menu
Repeating the Last Command
Understanding Command Options
Drawing Rectangles
Drawing Rectangles - Area 
Drawing Rectangles - Dimensions
Drawing Rectangles - Rotation
Drawing Rectangles - Fillets
Drawing Rectangles - Chamfers
Drawing Rectangles - Width
Drawing Rectangles - Reset/ Default Options 
Using the Undo and Redo Commands
Drawing Circles - Radius and Diameter
Drawing Circles - 2P and 3P
Drawing Circles - TTR and TTT
Drawing Circles - Defaults
Drawing Arcs - 3-Point Concepts
Drawing Arcs - 3-Point Options
Understanding Coordinate Systems - Concepts
Understanding Coordinate Systems - Absolute
Understanding Coordinate Systems - Relative
Understanding Coordinate Systems - Units
Erasing Objects - Picking
Selecting Objects - Window and Crossing
Selecting Objects - Window
Polygon and Crossing Polygon
Selecting Objects - Fence and Last 
Selecting Objects - Undo and Previous
Selecting Objects - Box
Selecting Objects - Implied Selection
Selecting Objects - Select Similar
Selecting Objects - Add Selected
Hiding and Isolating Objects
Selecting Objects - Restoring Objects with OOPS
Selecting Objects - Deselecting Objects
Selecting All Objects
Controlling Selection Settings
Using Selection Cycling

Drafting Settings  
Using the Status Bar - Grid
Using the Status Bar - Snap
Using the Status Bar - Ortho
Using Grid, Snap and Ortho in Combination
Using Direct Distance Entry and Dynamic Input
Understanding Absolute Angle Measurements
Using Polar Tracking with Absolute Angles
Understanding Relative Angle Measurements
Using Polar Tracking with Relative Angles
Using Polar Tracking - Incremental Angles vs Additional Angles
Using Polar Tracking and Polar Snaps
Understanding Object Snap Concepts
Understanding Running Object Snaps
Understanding Parallel Object Snap
Understanding Extension Object Snap
Using Object Snap Overrides
Using Object Snap Tracking - One Point - Orthogonally
Using Object Snap Tracking - Two Points - Orthogonally
Using Object Snap Tracking - One Point - All Polar Angles
Using Object Snap Tracking - Two Points - All Polar Angles
Using Object Snap Overrides - Temporary Track Point
Using Object Snap Overrides - Mid Between 2 Points
Using Options - Object Snap System Variables

Display Control  
Zooming Using the Wheel Mouse
Adjusting Zoom Settings - ZOOMFACTOR
Adjusting Zoom Settings - MBUTTONPAN
Adjusting Zoom Settings - VIEWRES
Adjusting Zoom Settings - VTOPTIONS
Using Real-Time Pan and Zoom
Zooming Using the Ribbon Panel
Panning Using the Ribbon Panel
Zooming and Panning Using the Navigation Bar
Using the View Back and View Forward Tools
Using the SteeringWheel
Creating Tiled Viewports
Naming Tiled Viewports Using View Manager -
Restoring Named Views
Using View Manager -Editing and Updating Named Views
Using View Manager - Creating Named Views
Managing Layers
Introducing Layer Concepts
Establishing the Current Layer
Understanding Layer States - On/Off
Understanding Layer States - Thaw/Freeze
Understanding Layer States - Unlock/Lock
Understanding Layer States - Lock Layer Fade
Controlling Layer States - Color
Introducing the Layer Property Manager Palette
Using the Layer Property
Manager - Columns
Controlling Layer States - Linetype
Controlling Layer States - Transparency
Controlling Layer States - Plot/No Plot
Controlling Layer States - VP Freeze
Controlling Layer States - New VP Freeze
Controlling Layer States - Freezing Layers in All But the Current Viewport
Controlling Layer States - VP Color, VP Linetype, VP Lineweight, and VP Transparency
Creating a New Layer Deleting a Layer
Adding a Layer Description Using Layer Filters
Creating New Layer Filters
Working with Layer States
Making an Objects Layer Current

Managing Layers
Matching Layers
Restoring the Previous Layer State
Isolating Layers
Unisolating layers
Freezing Layers
Turning Layers Off
Turning All Layers On
Thawing All Layers
Locking a Layer
Unlocking a Layer
Changing an Object to the Current Layer
Copying Objects to a New Layer
Viewing Individual Layers
Freezing Layers in All
Viewports Except the Current Viewport Merging Layers
Deleting a Layer and Its Contents
Object Properties
Understanding ByLayer and Object Property Concepts
Setting the Color ByLayer
Setting the Linetype ByLayer
Setting the Lineweight ByLayer
Setting the Transparency ByLayer
Controlling the Object Color
Controlling the Object Linetype 
Controlling the Object Lineweight
Controlling the Object Transparency
Understanding Object Property Creation and Control
Modifying Properties Using the Property Panel and Layer Panel
Modifying Properties Using the Quick Property Panel
Controlling the Quick Property Panel Display Properties
Modifying Properties Using the Properties Palette
Setting Object Properties to ByLayer

Utility and Inquiry Tools  
Introducing the Measure Tools
Measuring Distance
Measuring Radius
Measuring Angles
Measuring the Area of a Space
Measuring the Area of an Object
Performing Area Calculations
Measuring Volume 
Using the Quick Calculator
Applying Object Selection Filters
Using Quick Select
Listing Selected Objects
Displaying the Coordinates of a Point

Complex Objects
Understanding Polyline
Property Concepts
Drawing Polylines - Line Segments
Drawing Polylines - Arc Segments
Drawing Polylines - Width
Drawing Polylines - Option Combinations
Drawing Donuts
Drawing Polygons - Inscribed
Drawing Polygons - Circumscribed
Drawing Polygons - Edge
Editing Polylines - Close/Open
Editing Polylines - Join Select
Editing Polylines - Join Multiple
Editing Polylines - Converting Lines into Polylines
Editing Polylines - Fit/Spline/Decurve
Editing Polylines - Edit Vertex Exploding Polylines
Drawing Ellipses - Center
Drawing Ellipse - Axis End
Drawing Ellipse - Isocircles
Drawing Ellipse Arcs
Drawing Points
Understanding Point Styles
Drawing Splines
Editing Splines
Drawing Construction Lines
Drawing Rays
Creating Regions
Creating Boundaries
Creating Revision Clouds
Creating Wipeouts

Annotation Objects
Understanding Annotation
Object Concepts
Understanding Annotation Scaling
Creating Single-Line Text
Controlling Single-Line Text
Creating Text Styles
Modifying Text Styles
Creating Multiline Text
Controlling Multiline Text
Editing Text Objects
Editing Text Objects Using the Properties Palette
Performing a Spell Check
Finding and Replacing Text
Creating Tables
Controlling Table Appearance
Using Table Styles
Editing Text Within a Table
Modifying Tables
Linking Data in Tables
Working with Fields
Introducing Hatches and Gradient Fills 
Adding Hatch Objects
Selecting the Hatch Pattern to Apply
Selecting the Hatch Pattern Layer
Setting the Hatch Color, Background Color, and Transparency
Setting the Scale and Angle ofthe Hatch Pattern
Controlling Hatch Pattern
Island Detection
Selecting and Retaining Hatch
Boundary Objects
Controlling Hatch Pattern Gap Tolerance
Understanding Associative Hatch
Understanding Annotative Hatch
Controlling the Hatch Origin
Creating Separate Hatches
Matching the Properties of an Existing Hatch
Controlling Hatch Pattern Draw Order
Controlling Hatch Settings
Modifying Existing Hatch Objects
Adding Gradient Fills
Adding Hatch Patterns and Gradient Fills Using the Tool Palette
Introducing Multileaders
Creating Multileaders
Creating Multileaders - Changing the Order of Content Creation
Selecting Multileader Options
Adding a Multileader with Block Content
Controlling the Multileader Style
Adding and Removing Leaders
Aligning Multileaders
Collecting Multileaders
Editing Multileaders

Modify Objects - Manipulation Commands
Introducing the Manipulation Commands
Using the Move Command
Using the Move Command with Object Snap
Using the Move Command
with Object Snap Tracking - One Point
Using the Move Command with Object Snap Tracking - Two Points
Using the Copy Command
Using the Copy Command with Object Snap
Using the Copy Command with Object Snap Tracking
Using the Copy Command with the Array Option
Using the Mirror Command
Controlling Text Display with the Mirror Command
Controlling Hatch Display with the Mirror Command
Creating a Rectangular Array 
Adjusting Rectangular Array
Rows and Columns
Changing the Properties of Rectangular Arrays
Editing Array Source Objects
Removing Items from the Array
Changing the Angle of Rectangular Arrays 
Creating Associative and Non-Associative Arrays
Creating a Polar Array
Adjusting Polar Arrays
Creating a Path Array
Changing the Base Point of a Path Array
Changing the Path of a Path Array
Replacing Items within an Array
Using the Rotate Command
Using the Rotate Command
with a Reference Angle
Using the Off set Command
Using the Align Command
Using the Reverse Command
Creating and Working with Groups
Modifying Groups

Modify Objects - Alteration Commands
Introducing Alteration Commands
Breaking an Object At One Point
Breaking an Object Between Two Points
Breaking Objects - Application Example
Using the Trim Command - Pick Selections
Using the Trim Command - Fence Selection
Using the Trim Command - Edge Extend Mode
Using the Extend Command
Using Extend and Trim Together
Extending and Trimming
Together - An Application Example 
Using the Fillet Command - Fillet Radius
Using the Fillet Command - Multiple and Polylines
Using the Chamfer Command -Distance and Angle
Using the Chamfer Command - Multiple and Polylines
Using the Blend Command
Using the Stretch Command
Using the Join Command
Using the Lengthen Command
Using the Explode Command
Deleting Duplicate Objects
Using the Scale Command
Using the Scale Command - Scale Reference

Modify Objects - Grips
Introducing Grip Concepts
Understanding Grip Status
Using Grips to Modify Lines
Using Grips to Modify Arcs
Using Grips to Modify Hatch Objects
Using Grips to Modify Polylines
Using Grips to Modify Splines
Using Grips to Move Objects
Using Grips to Mirror Objects
Using Grips to Rotate Objects
Using Grips to Scale Objects
Using Grips to Stretch Objects
Changing the Base Point While Grip Editing
Copying Objects While Grip Editing
Changing the Reference Angle While Grip Editing
Using Grips - Application Example
Using Grip Options - Changing Grip Settings
Using Grip Options - Changing Selection Modes
Dragging While Grip Editing
Moving Objects Using Nudge

2D Parametric Drawings
Overview of Parametric Drawings
Displaying Geometric Constraints
Applying Geometric Constraints
Applying Geometric Constraints - Coincident
Applying Geometric Constraints - Collinear
Applying Geometric Constraints - Concentric
Applying Geometric Constraints - Fix
Applying Geometric Constraints - Parallel
Applying Geometric Constraints - Perpendicular
Applying Geometric Constraints - Horizontal
Applying Geometric Constraints - Vertical
Applying Geometric Constraints - Tangent
Applying Geometric Constraints - Smooth
Applying Geometric Constraints - Symmetric
Applying Geometric Constraints - Equal
Removing Individual Geometric Constraints
Applying Auto Constrain 
Controlling Auto Constraint Settings
Applying Geometric Constraints Using Inferred Constraints
Applying Dimensional Constraints
Applying Dimensional Constraints - Linear
Applying Dimensional Constraints - Aligned
Applying Dimensional Constraints - Horizontal
Applying Dimensional Constraints - Vertical
Applying Dimensional Constraints - Angular
Applying Dimensional Constraints - Radius
Applying Dimensional Constraints - Diameter
Creating Dynamic or Annotational Dimensional Constraints
Converting Dimensions into Dimensional Constraints
Controlling Dimensional Constraint Settings
Showing and Hiding Dimensional Constraints
Controlling Other Dimensional Constraint Settings
Avoiding Over-Constrained Geometry
Understanding the Parameters Manager
Using the Parameters Manager - Changing an Expression
Using the Parameters Manager - Adding User Variables
Using the Parameters Manager - Deleting Parameters
Changing Dimensional Constraints Using Grip Editing

Introducing Dimensioning Concepts
Understanding Associative Dimensions
Creating Linear Dimensions - Horizontal and Vertical
Creating Linear Aligned Dimensions
Creating Linear Baseline Dimensions
Creating Linear Continued Dimensions
Creating Angular Dimensions
Creating Angular Baseline Dimensions
Creating Angular Continued Dimensions
Dimensioning Circles and Arcs - Radius and Diameter Dimensions
Dimensioning Circles and Arcs - Arc Length Dimensions
Dimensioning Circles and Arcs - Jogged Dimensions
Creating Ordinate Dimensions 
Adding and Modifying Dimension Text
Changing the Location of Dimension Components
Adjusting Spacing Between Dimensions
Breaking Dimension and Extension Lines
Jogging Dimension Lines
Dimensioning Multiple Objects - Baseline Quick Dimensions
Dimensioning Multiple Objects - Ordinate Quick Dimensions
Controlling the Appearance of Dimensions - Dimension Styles
Creating New Dimension Styles
Applying a New Dimension Style
Updating Dimension Styles
Override Dimension Styles
Using Properties

Interface Customization
What are Tool Palettes?
Controlling Tool Palette Display
Using Palette Tools
Creating Palettes
Controlling Palette Tool Properties
Creating Palette Tools - Hatch
Creating Palette Tools - Blocks 
Creating Palette Tools - Objects and Flyouts
Creating Palette Tools - DesignCenter
Customizing the User Interface
Customizing the Ribbon Tabs
Customizing the Ribbon Panel
Adding a Tab and Panel to Workspaces
Customizing the Quick Properties Panel
Customizing Rollover Tooltips
Customizing Menu Search Tags
Customizing the Quick Access Toolbar

Print and Plot Preparation
Introducing Print and Plot Concepts
Understanding Drawing Spaces- Model and Paper Space
Choosing a Printer
Placing a Title Block on a Layout
Creating Layout Viewports
Setting a Layout Viewport Scale 
Controlling Viewport Display
Placing Annotations on a Layout
Printing the Drawing
Controlling Plot Options and Orientation
Understanding Plot Style Tables

Blocks and Attributes
Understanding Block Concepts
Creating Blocks from Existing Objects
Understanding Block Properties
Changing Block Properties
Using Blocks within a Drawing
Using Multiple Blocks at Once
Exploding Blocks into Objects
Changing the Insertion/Reference Point
Understanding Dynamic Blocks Concepts
Understanding Dynamic Block Examples
Creating Dynamic Blocks from Existing Blocks
Creating Dynamic Blocks - Adding Parameters
Creating Dynamic Blocks - Adding Constraints
Editing Dynamic Blocks - Adding Additional Parameter
Changing the Properties of Parameters
Changing the Properties of Parameters - Lists
Changing the Appearance of Dynamic Blocks
Adding Constraints to Dynamic Blocks
Controlling Dynamic Blocks Using Block Tables
Adding Special Properties to Blocks
Introducing Attributes
Adding an Attribute to a Block
Adding Additional Attributes to a Block
Controlling the Visibility of Attributes
Synchronizing Attribute Data
Managing Attributes
Extracting Attribute Data from a Drawing
Dividing and Measuring Using Blocks

3D Basics
Introducing 3D Concepts
Introducing the 3D Workspace
Introducing 3D Viewing Tools - The ViewCube
Introducing 3D Viewing Tools - 3D Orbit
Introducing 3D Viewing Tools - View Presets
Introducing 3D Viewing Tools - SteeringWheels
Using 3D Object Snap
Understanding Visual Styles
Understanding 3D Coordinate Systems
Understanding Dynamic UCS
Manipulating the User Coordinate System

Creating 3D Objects
Creating a Solid Box
Creating a Solid Cylinder
Creating a Solid Cone
Creating a Solid Sphere
Creating a Solid Pyramid
Creating a Solid Wedge
Creating a Solid Torus
Creating 3D Objects by
Extruding 2D Objects
Creating 3D Objects by Revolving 2D Objects
Creating 3D Objects by Lofting 2D Objects
Creating 3D Objects by Sweeping 2D Objects
Creating 3D Objects Using Polysolid
Creating 3D Objects Using Press/Pull
Creating a 3D Mesh Box 
Creating a 3D Mesh Cone
Creating a 3D Mesh Cylinder
Creating a 3D Mesh Pyramid
Creating a 3D Mesh Sphere
Creating a 3D Mesh Wedge
Creating a 3D Mesh Torus
Creating a 3D Revolved Mesh
Creating a 3D Edge Mesh
Creating a 3D Ruled Mesh
Creating a 3D Tabulated Mesh
Controlling Mesh Primitive Options
Creating a 3D Helix

Modifying 3D Mesh Objects
Introduction to Mesh Editing
Smoothing Objects - Converting Objects into
Smoothing More
Smoothing Less
Refining a Mesh
Adding a Crease
Removing a Crease
Controlling Mesh Tessellation Options
Splitting a Mesh Face
Extruding a Mesh Face
Merging Mesh Faces
Creating a Hole in a Mesh
Closing a Hole in a Mesh
Collapsing a Face or Edge
Spinning a Triangle Face
Converting a Mesh to a Solid
Converting a Mesh to a Surface
Deforming a Mesh

Working with Surface Objects
Introduction to Surface Modeling
Creating a Network Surface
Creating a Lofted Surface
Creating a Swept Surface
Creating a Planar Surface
Creating an Extruded Surface
Creating a Revolved Surface 
Creating a Blend Surface
Creating a Patch Surface
Creating an Off set Surface
Filleting a Surface
Trimming a Surface
Untrimming a Surface
Extending a Surface
Sculpting a Surface
Converting a Surface into a NURBS Surface
Editing Control Vertices on a NURBS Surface
Displaying and Hiding Control Vertices on NURBS Surfaces
Rebuilding Control Vertices Adding Control Vertices
Removing Control Vertices
Projecting Curves onto a Surface
Performing Surface Continuity Analysis
Performing Surface Curvature Analysis
Performing Draft Analysis

Working with Point Clouds
Introduction to Point Clouds
Attaching a Point Cloud
Controlling Point Cloud Density
Creating Geometry Using Point Clouds

Modifying 3D Objects
Using Gizmos
Using Object Culling
Mirroring Objects in 3D
Moving Objects in 3D
Aligning Objects in 3D
Rotating Objects in 3D
Creating a 3D Rectangular Array
Creating a Stepped 3D
Rectangular Array
Creating a 3D Polar Array
Creating a Stepped 3D Polar Array
Creating a 3D Path Array
Scaling Objects in 3D
Editing Solid Primitives
Editing 3D Sub-objects
Creating Composite Solids - Boolean Operations
Creating a Composite Solid Using Boolean Union
Creating a Composite Solid Using Boolean Subtract
Creating a Composite Solid Using Boolean Intersect
Editing a Solid - Adding a Chamfer
Editing a Solid - Adding a Fillet
Chamfering Edges of a Solid
Filleting Edges of a Solid
Editing a Subobject within Composite Solids
Editing Models Using Autodesk Inventor Fusion
Extracting Edges from 3D Objects
Editing Edges of a Solid - Imprinting onto a Solid
Editing Edges of a Solid - Changing the Edge Color
Editing Edges of a Solid - Copying Edges
Editing Faces of a Solid - Extruding Faces
Editing Faces of a Solid - Tapering Faces
Editing Faces of a Solid - Moving Faces
Editing Faces of a Solid - Copying Faces
Editing Faces of a Solid - Off setting Faces
Editing Faces of a Solid - Deleting Faces
Editing Faces of a Solid - Rotating Faces
Editing Faces of a Solid - Changing the Color
Editing Entire Solids - Separating Solids
Editing Entire Solids - Cleaning Solids
Editing Entire Solids - Shelling Solids
Editing Entire Solids - Checking Solids
Checking Solids for Interference Slicing Solids
Creating a Solid by Thickening a Surface
Creating Curves by Off setting Edges
Creating Sections - Section Planes 
Creating Sections - Adding Jogs to a Section Plane
Creating Sections - Creating and Updating Cross Sections
Creating Sections - Creating Elevations
Creating Sections - Controlling Section Settings 
Creating a 2D Representation of a 3D Object
Creating Orthographic Views with Solid View
Adjusting Orthographic Views with Solid Drawing
Adding 2D Profile Views with Solid Profile
Creating Drawings from 3D Models
Creating Drawing Views
Creating Projected Views
Editing Drawing Views
Setting the Draft ing Standards for Drawing Views
Updating Drawing Views

Creating Non-Printed Output
Exporting to Pdf

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